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Eroge was much less common on consoles - only NEC's PC Engine series had officially licensed adult games, and from the mid-90s, Sega's Saturn.Both Nintendo and Sony disallowed adult video games on their consoles.This most often occurs as hentai scenes of the player character having a sexual encounter with other characters.Usually the sexual content is presented as a reward for the player's successful fulfillment of certain tasks.NEC was behind its competitors in terms of hardware (with only 16 colors and no sound support) and needed a way to regain control of the market. The first commercial erotic computer game, Night Life, was released by Koei in 1982.Early eroge usually had simple stories, some even involving anal, which often led to widespread condemnation from the Japanese media.Although many eroge still market themselves primarily on sex, eroge that focus on story are now a major established part of Japanese otaku culture.Oftentimes, voice actors who have voiced for eroge have been credited under a pseudonym.
If you visit this blog frequently, you can probably guess what it is. The first game was Kuudere Simulator 2, but the second game was actually going to be a dating sim where the player dates a certain character from Yandere Simulator!
As the Visual Novel standard was adopted, the erotic parts in eroge began to become less and less apparent.
Many eroge become more story-oriented than sex-oriented, making story as the main focus for many modern eroge.
Like other pornographic media in Japan, erotic scenes feature censorship of genitalia, only becoming uncensored if the game is licensed and released outside Japan, unless produced illegally by doujin (usually with a construction kit like NScripter or RPG Maker).
Additionally, some games may receive an "all-ages" version, such as a port to consoles or handheld devices where pornography isn't allowed, which remove the sex scenes entirely.